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	<title>Vicker&#039;s Coding Kitchen &#187; FLABER</title>
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	<description>Hong Kong Adobe Flash platform developer (Flex, AIR and Flash)</description>
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	<language>en</language>
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		<title>時光倒流第三集 &#8211; Adobe MAX 2006</title>
		<link>http://vicker.cubeforge.net/blog/2007/04/24/time-travel-episode-4-adobe-max-2006/</link>
		<comments>http://vicker.cubeforge.net/blog/2007/04/24/time-travel-episode-4-adobe-max-2006/#comments</comments>
		<pubDate>Tue, 24 Apr 2007 17:19:18 +0000</pubDate>
		<dc:creator>Vicker</dc:creator>
				<category><![CDATA[Adobe MAX]]></category>
		<category><![CDATA[FLABER]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[John Koch]]></category>
		<category><![CDATA[Kazumichi Nishimura]]></category>
		<category><![CDATA[Las Vegas]]></category>
		<category><![CDATA[Tekono]]></category>

		<guid isPermaLink="false">http://vicker.cubeforge.net/blog/?p=117</guid>
		<description><![CDATA[話說前排部 Mac 機個九方過左期… 結果好耐都無打 blog… Ahem… 算吧啦… (你買左成個幾月喇) 上年十月誤打誤撞之下破天荒得到 FSE 同 CS 一齊資助我去左 Las Vegas Adobe MAX conference 其實真係十萬個榮幸… 講到底o個時我已經唔係學生… 又只係一個極低層員工… 有得去真係好珍惜~~!! 搭左十幾粒鐘飛機… 再加上 Las Vegas d 的士司機既 “厚待”… 再再加上o個邊 d 消費指數… 當時真係想即刻返香港… (今年 MAX 2007 o係 Chicago… 去唔去好呢…) 講返個 conference~ 外國 d conference 真係好正~ 頭 3 日朝早都有 Keynote session~ 好似做 show 咁~ 個 stage [...]
Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2006/09/22/i-am-going-to-adobe-max-to-min-blog-entry-for-maxup/' rel='bookmark' title='I am going to Adobe MAX to MIN (Blog Entry for MAXUP)'>I am going to Adobe MAX to MIN (Blog Entry for MAXUP)</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2009/01/07/adobe-max-sf-day-2/' rel='bookmark' title='Adobe MAX SF day 2'>Adobe MAX SF day 2</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/09/05/adobe-max-2006-scheduler/' rel='bookmark' title='Adobe MAX 2006 Scheduler'>Adobe MAX 2006 Scheduler</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>話說前排部 Mac 機個九方過左期… 結果好耐都無打 blog…<br />
Ahem… 算吧啦… (你買左成個幾月喇)</p>
<p>上年十月誤打誤撞之下破天荒得到 FSE 同 CS 一齊資助我去左 Las Vegas Adobe MAX conference<br />
其實真係十萬個榮幸… 講到底o個時我已經唔係學生… 又只係一個極低層員工… 有得去真係好珍惜~~!!</p>
<p>搭左十幾粒鐘飛機… 再加上 Las Vegas d 的士司機既 “厚待”…<br />
再再加上o個邊 d 消費指數… 當時真係想即刻返香港…<br />
(今年 MAX 2007 o係 Chicago… 去唔去好呢…)</p>
<p>講返個 conference~ 外國 d conference 真係好正~<br />
頭 3 日朝早都有 Keynote session~ 好似做 show 咁~<br />
個 stage 又大又 pro~ 音響又勁~ 入場已經好有 feel~<br />
而且場場都 dem 好多正野~ 特別係 last day sneak peek~ 睇到呆晒…<br />
content 就唔講喇~ 差唔多半年前既 sneak 依家先講咩 =.=||</p>
<p>一個香港人無啦啦咁過去… 除左 John 之外我都唔知同邊個講野好…<br />
始終自己都係 d 唔會主動攪關係o既人… 唔… 點樣改變下好呢…</p>
<p>o係 John 介紹之下識左 Tekono 既 Kazumichi-san<br />
日本人做野都係比較特別既~ 又或者只係 Kazumichi-san 比較特別<br />
佢同我既理念差唔多~ 就係寫 d user 鍾意用既 application~ 錢?!?! second priority…</p>
<p>“比 Dad 聽到實激死佢… 不過我都o係得o個種諗法~<br />
人o係滿足完基本生活需要之後~ 好應該做 d 自己想做既野~<br />
並唔係話滿足於現狀~ 只係唔需要盲目咁去追求…<br />
回望廿年… 自己好多利益都唔係強求既~ 係好自然地從自己喜歡既生活裡面凝聚出黎~<br />
同 Dad 既問題 “未解決”… 遲 d 再講… 只係一講到錢… 又會諗起佢…”</p>
<p>Kazumichi-san 好好人~ 佢支持我寫 FLABER~ 開左一條新既 product line &#8211; FLABER Mobile<br />
日本人用手機 d app 用得好盡~ 所以應該會幾受歡迎~<br />
不過我依家就辛苦 d 喇~ 個腦裝晒 AS2 同 AS3 d class… 頭都爆…</p>
<p>Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2006/09/22/i-am-going-to-adobe-max-to-min-blog-entry-for-maxup/' rel='bookmark' title='I am going to Adobe MAX to MIN (Blog Entry for MAXUP)'>I am going to Adobe MAX to MIN (Blog Entry for MAXUP)</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2009/01/07/adobe-max-sf-day-2/' rel='bookmark' title='Adobe MAX SF day 2'>Adobe MAX SF day 2</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/09/05/adobe-max-2006-scheduler/' rel='bookmark' title='Adobe MAX 2006 Scheduler'>Adobe MAX 2006 Scheduler</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>時光倒流第二集 &#8211; Thanks FLABER</title>
		<link>http://vicker.cubeforge.net/blog/2007/01/24/time-travel-episode-2-thanks-flaber/</link>
		<comments>http://vicker.cubeforge.net/blog/2007/01/24/time-travel-episode-2-thanks-flaber/#comments</comments>
		<pubDate>Wed, 24 Jan 2007 02:03:19 +0000</pubDate>
		<dc:creator>Vicker</dc:creator>
				<category><![CDATA[FLABER]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Andy Chun]]></category>
		<category><![CDATA[CCIV]]></category>
		<category><![CDATA[Experts Exchange]]></category>
		<category><![CDATA[FYP]]></category>
		<category><![CDATA[internet communication]]></category>
		<category><![CDATA[JSP]]></category>
		<category><![CDATA[placement]]></category>
		<category><![CDATA[SEP]]></category>
		<category><![CDATA[Servlet]]></category>

		<guid isPermaLink="false">http://vicker.cubeforge.net/blog/?p=124</guid>
		<description><![CDATA[&#8220;點解會寫 FLABER 呢?&#8221; 呢個係每次比人訪問既必答題~ 4 年 CS 既生活~ 有一樣野我自己唔係咁開心既~ 就係唔可以寫自己鍾意寫既 language C++, 68000, JSP, Servlet, etc… 就係無 Flash… 當然啦~ 我完全明白 CS 教 Flash 係無可能既事 所以呢 4 年我都不停咁自己爭取o係唔同地方用 Flash Year 1 o個陣 take 既 Internet Communication 我寫左一個 pure Flash 既 web Year 2 CCIV 我用 Flash 整 navigation menu Year 2 SEP 我用 Flash 整左 testing [...]
Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2006/09/29/power-orluck-luck-more%e2%80%a6/' rel='bookmark' title='實力? 運氣? 我信運多 d…'>實力? 運氣? 我信運多 d…</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2005/10/07/welcome-and-past-progress/' rel='bookmark' title='WELCOME and PAST PROGRESS'>WELCOME and PAST PROGRESS</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/04/20/orphan/' rel='bookmark' title='孤兒…'>孤兒…</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>&#8220;點解會寫 FLABER 呢?&#8221;<br />
呢個係每次比人訪問既必答題~</p>
<p>4 年 CS 既生活~ 有一樣野我自己唔係咁開心既~<br />
就係唔可以寫自己鍾意寫既 language</p>
<p>C++, 68000, JSP, Servlet, etc… 就係無 Flash…<br />
當然啦~ 我完全明白 CS 教 Flash 係無可能既事<br />
所以呢 4 年我都不停咁自己爭取o係唔同地方用 Flash</p>
<p>Year 1 o個陣 take 既 Internet Communication 我寫左一個 pure Flash 既 web<br />
Year 2 CCIV 我用 Flash 整 navigation menu<br />
Year 2 SEP 我用 Flash 整左 testing progress bars<br />
Year 3 Placement… 哈~ 每日都o係 Expert Exchange 流連~<br />
Year 4 FYP…</p>
<p>FYP 絕對係我盡情發揮既地方~<br />
但先決條件係要有 professor buy 我 idea 做我 supervisor<br />
試問 Flash 做 project… 有幾多 professor 能夠接受呀~ Thanks Andy! 我諗你開頭信心都唔係咁大~</p>
<p>決定做 Flash 之後~ 真係花左好多工夫留意市場上無 d 乜~ 要 d 乜~<br />
最後就做左 FLABER 出黎~</p>
<p>如果 FLABER 係一個人的話~<br />
我諗我會同佢講… “多謝晒~ 你比我既野實在太多~”</p>
<p>事實上我放o係 FLABER 上面既時間真係唔多…<br />
起碼比 Warcraft 少…<br />
但係 FLABER 帶比我既野真係數唔清…</p>
<p>一堆獎項~ 一堆機會~ 一堆朋友~ 一堆回憶~ 唔… 有 d 誇 tim…<br />
其實仲有一堆麻煩~ 一堆工作~ … =.=||</p>
<p>Anyway~ FLABER 2 不遠矣~ </p>
<p>Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2006/09/29/power-orluck-luck-more%e2%80%a6/' rel='bookmark' title='實力? 運氣? 我信運多 d…'>實力? 運氣? 我信運多 d…</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2005/10/07/welcome-and-past-progress/' rel='bookmark' title='WELCOME and PAST PROGRESS'>WELCOME and PAST PROGRESS</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/04/20/orphan/' rel='bookmark' title='孤兒…'>孤兒…</a></li>
</ol></p>]]></content:encoded>
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		<item>
		<title>實力? 運氣? 我信運多 d…</title>
		<link>http://vicker.cubeforge.net/blog/2006/09/29/power-orluck-luck-more%e2%80%a6/</link>
		<comments>http://vicker.cubeforge.net/blog/2006/09/29/power-orluck-luck-more%e2%80%a6/#comments</comments>
		<pubDate>Fri, 29 Sep 2006 00:50:38 +0000</pubDate>
		<dc:creator>Vicker</dc:creator>
				<category><![CDATA[Daily Life]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Adobe MAX]]></category>
		<category><![CDATA[Andy Chun]]></category>
		<category><![CDATA[APICTA]]></category>
		<category><![CDATA[CityU]]></category>
		<category><![CDATA[Computer Club]]></category>
		<category><![CDATA[Computer Science]]></category>
		<category><![CDATA[FLABER]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[FYP]]></category>
		<category><![CDATA[HKICTA]]></category>
		<category><![CDATA[Librarian Club]]></category>
		<category><![CDATA[luck]]></category>
		<category><![CDATA[Macromedia]]></category>
		<category><![CDATA[Munsang College]]></category>
		<category><![CDATA[Wen Hao Chuang]]></category>

		<guid isPermaLink="false">http://vicker.cubeforge.net/blog/?p=184</guid>
		<description><![CDATA[民生書院 Library Club 蕭 Sir Computer Club 民生網頁 Flash CityU Computer Science Wen (EN) Andy FLABER Adobe FYP Exhibition Pan-Pearl River Innovation Scheme …… HKICT Awards Innovation Festival Adobe MAX APICT Awards 唔~~ 數下手指又十年… 其實我講黎講去都係o個句… 上天o係我做野上面都真係對我不薄~ 好似我行到邊~ 條路就去到邊咁~ till now 都無乜大挫折 好多人都會話我勁… 但係我每一次都係答o個 3 個字… “好彩者” 實力同運氣兩樣野~ 如果你問我邊樣對我影響大 d… 我會話運氣 唔係話我覺得自己無實力~ 而係就算我實力更強大都好啦~ 無運氣都只會一事無成 我好高興到今日為止既我都係 “有付出就有收穫” [...]
Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2006/05/25/30-inch-mac-king/' rel='bookmark' title='30 吋 Mac 機王~'>30 吋 Mac 機王~</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2007/01/24/time-travel-episode-2-thanks-flaber/' rel='bookmark' title='時光倒流第二集 &#8211; Thanks FLABER'>時光倒流第二集 &#8211; Thanks FLABER</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/11/10/busy-autumn/' rel='bookmark' title='繁忙的秋天'>繁忙的秋天</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>民生書院<br />
Library Club<br />
蕭 Sir<br />
Computer Club<br />
民生網頁<br />
Flash<br />
CityU<br />
Computer Science<br />
Wen (EN)<br />
Andy<br />
FLABER<br />
Adobe<br />
FYP Exhibition<br />
Pan-Pearl River<br />
Innovation Scheme<br />
……<br />
HKICT Awards<br />
Innovation Festival<br />
Adobe MAX<br />
APICT Awards</p>
<p>唔~~ 數下手指又十年…<br />
其實我講黎講去都係o個句… 上天o係我做野上面都真係對我不薄~<br />
好似我行到邊~ 條路就去到邊咁~ till now 都無乜大挫折</p>
<p>好多人都會話我勁… 但係我每一次都係答o個 3 個字… “好彩者”<br />
實力同運氣兩樣野~ 如果你問我邊樣對我影響大 d… 我會話運氣<br />
唔係話我覺得自己無實力~ 而係就算我實力更強大都好啦~ 無運氣都只會一事無成</p>
<p>我好高興到今日為止既我都係 “有付出就有收穫” 既人~<br />
當然最重要既係o係我行既路上面有好多唔同既貴人扶我一把~</p>
<p>總之~~ FLABER 2.0… 我會努力 ga lar ~___~ 哈哈~</p>
<p>Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2006/05/25/30-inch-mac-king/' rel='bookmark' title='30 吋 Mac 機王~'>30 吋 Mac 機王~</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2007/01/24/time-travel-episode-2-thanks-flaber/' rel='bookmark' title='時光倒流第二集 &#8211; Thanks FLABER'>時光倒流第二集 &#8211; Thanks FLABER</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/11/10/busy-autumn/' rel='bookmark' title='繁忙的秋天'>繁忙的秋天</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>I am going to Adobe MAX to MIN (Blog Entry for MAXUP)</title>
		<link>http://vicker.cubeforge.net/blog/2006/09/22/i-am-going-to-adobe-max-to-min-blog-entry-for-maxup/</link>
		<comments>http://vicker.cubeforge.net/blog/2006/09/22/i-am-going-to-adobe-max-to-min-blog-entry-for-maxup/#comments</comments>
		<pubDate>Fri, 22 Sep 2006 13:06:07 +0000</pubDate>
		<dc:creator>Vicker</dc:creator>
				<category><![CDATA[Adobe MAX]]></category>
		<category><![CDATA[FLABER]]></category>
		<category><![CDATA[RIA]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Experts Exchange]]></category>
		<category><![CDATA[MAXUP]]></category>
		<category><![CDATA[PHP]]></category>
		<category><![CDATA[SourceForge]]></category>
		<category><![CDATA[Tim Shiu]]></category>
		<category><![CDATA[W3C]]></category>
		<category><![CDATA[XHTML]]></category>

		<guid isPermaLink="false">http://vicker.cubeforge.net/blog/?p=166</guid>
		<description><![CDATA[MAXUP Barcamp Ben Watson’s We Demo You Going to MAX Well… The title seems stupid but the actual meaning is not. I am going to Adobe MAX to learn more from the conference and from the other participates. (Of course I will share, in case I am not the least knowledgable one in the event) [...]
Related posts:<ol>
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<li><a href='http://vicker.cubeforge.net/blog/2009/01/07/adobe-max-sf-day-2/' rel='bookmark' title='Adobe MAX SF day 2'>Adobe MAX SF day 2</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/09/05/adobe-max-2006-scheduler/' rel='bookmark' title='Adobe MAX 2006 Scheduler'>Adobe MAX 2006 Scheduler</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>MAXUP Barcamp<br />
Ben Watson’s We Demo You Going to MAX</p>
<p>Well… The title seems stupid but the actual meaning is not. I am going to Adobe MAX to learn more from the conference and from the other participates. (Of course I will share, in case I am not the least knowledgable one in the event) With that knowledge I can develop even more applications (mainly open source~ nah), so that all the users can minimize their effort, their pain, their time in making great works. That is why I am going to MAX to MIN~</p>
<p>Okay~ Is time talking back the application that I have done in previous year. My application is called FLABER (FLAsh-based web BuildER), it is a pure Flash RIA scripted in ActionScript 2 with PHP as server support. In short, this application allows web owners to easily build a website using Flash technology even if they don’t know how to program in Flash. We have done a testing that even a 10 years old girl can make up her own Flash web site.</p>
<p>Originally this project is started as my final year project in City University of Hong Kong. (in other words… homework…) Since the first public release in SourceForge, I received many great feedbacks from the public. That is why I made FLABER now as an open source product so that everyone can benefits from it.</p>
<p>Okay~ too many words… here comes some screenshots.</p>
<p>The following shows a web that I made using FLABER.</p>
<p><img src="http://www.cubeforge.net/wiki/lib/exe/fetch.php?w=300&#038;h=224&#038;cache=cache&#038;media=en:en_ug_s01.png" alt="" /></p>
<p>Actually it looks like a normal web page but it have on stage controls.</p>
<p><img src="http://www.cubeforge.net/wiki/lib/exe/fetch.php?cache=cache&#038;w=500&#038;h=500&#038;media=en:en_ug_s23.png" alt="" /></p>
<p>For larger images and details, please do a visit to the FLABER Wiki<br />
<a href="http://www.cubeforge.net/wiki/doku.php?id=en:projects:flaber:index"></p>
<p>Of course a live-demo is also available here.<br />
<a href="http://www.cubeforge.net/flaber/flaber"></p>
<p>Actually there’s more for FLABER, that is FARSER (Flaber-xhtml pARSER). This is a PHP program written by one of my friend Tim SHIU. The function can be easily guessed using the program name. It can turn any web done by FLABER into W3C valid XHTML documents with single click~!</p>
<p>You can experience yourself right here<br />
Well~ I hope everyone will enjoy using my application~</p>
<p>P.S. A new version is on-the-way coding from zero using ActionScript 3. And of course, I will use any more advanced technologies that I learned in Adobe MAX.</p>
<p>And here comes my portrait~ captured in Osaka, Japan.<br />
<img src="http://vicker.cubeforge.net/img/blog/060922_maxup.jpg" alt="" /></p>
<p>Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2007/04/24/time-travel-episode-4-adobe-max-2006/' rel='bookmark' title='時光倒流第三集 &#8211; Adobe MAX 2006'>時光倒流第三集 &#8211; Adobe MAX 2006</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2009/01/07/adobe-max-sf-day-2/' rel='bookmark' title='Adobe MAX SF day 2'>Adobe MAX SF day 2</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/09/05/adobe-max-2006-scheduler/' rel='bookmark' title='Adobe MAX 2006 Scheduler'>Adobe MAX 2006 Scheduler</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>愛瑪氏上腦</title>
		<link>http://vicker.cubeforge.net/blog/2006/05/25/hermes/</link>
		<comments>http://vicker.cubeforge.net/blog/2006/05/25/hermes/#comments</comments>
		<pubDate>Thu, 25 May 2006 23:54:59 +0000</pubDate>
		<dc:creator>Vicker</dc:creator>
				<category><![CDATA[Daily Life]]></category>
		<category><![CDATA[Densha Otoko]]></category>
		<category><![CDATA[FLABER]]></category>
		<category><![CDATA[hea]]></category>
		<category><![CDATA[Jimmy Lam]]></category>
		<category><![CDATA[Misaki Ito]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[TVB]]></category>
		<category><![CDATA[WarCraft]]></category>

		<guid isPermaLink="false">http://vicker.cubeforge.net/blog/?p=176</guid>
		<description><![CDATA[呢排都係 hea 住咁過~ *** function a *** 朝早一早起身~ email~ forum~ 然後打機 (warcraft / ps2) *** function a *** 跟住訓返~ 等食 lunch 然後 repeat function a 跟住又等食 dinner 然後再 repeat function a 中間會有 if (Math.rand (1000) == 1) 既機會做下 FLABER hea 爆~~!! 有 d 罪惡感~ 不過態度照舊 =.=&#124;&#124; 上個 Sat 因為忍受唔住 TVB 要隔個 week 先播電車男 所以一口氣 BT [...]
Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2006/06/06/densha-otoko-dx/' rel='bookmark' title='電車男 DX??'>電車男 DX??</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/05/25/30-inch-mac-king/' rel='bookmark' title='30 吋 Mac 機王~'>30 吋 Mac 機王~</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/09/04/be-good/' rel='bookmark' title='生生性性喇..'>生生性性喇..</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>呢排都係 hea 住咁過~</p>
<p>*** function a ***<br />
朝早一早起身~ email~ forum~<br />
然後打機 (warcraft / ps2)<br />
*** function a ***</p>
<p>跟住訓返~ 等食 lunch<br />
然後 repeat function a</p>
<p>跟住又等食 dinner<br />
然後再 repeat function a</p>
<p>中間會有 if (Math.rand (1000) == 1) 既機會做下 FLABER</p>
<p>hea 爆~~!! 有 d 罪惡感~ 不過態度照舊 =.=||</p>
<p>上個 Sat 因為忍受唔住 TVB 要隔個 week 先播電車男<br />
所以一口氣 BT 晒落黎~<br />
之後再一口氣睇晒佢~</p>
<p>我只有三種感覺<br />
1. 日本人拍野比香港人有 heart~ 11 集連續睇都唔會有 1 秒覺得悶<br />
2. 好明顯同現實拉唔上關係<br />
3. 伊東美咲真係太靚喇~ (只係劇內~ 其他情況底下都只係一般)</p>
<p>咁大個仔都好少會話比一個女人吸引得咁緊要<br />
(哈~ 隻豬睇到又會話我衰野)<br />
No matter what~ 我只會相信一樣野~ 伊東美係一個唔好惹既惡婆<br />
(Ref. 大佬明 “上天係公平的” 3rd Edition)</p>
<p>特別送上伊東既 Blog~ 日本明星 d blog 總比香港的較為可信<br />
(咳咳~~ 雖然我唔知佢 d 日文 up 乜)<br />
<a href="http://www.ken-on.co.jp/misakiBlog/main/"></p>
<p>Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2006/06/06/densha-otoko-dx/' rel='bookmark' title='電車男 DX??'>電車男 DX??</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/05/25/30-inch-mac-king/' rel='bookmark' title='30 吋 Mac 機王~'>30 吋 Mac 機王~</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/09/04/be-good/' rel='bookmark' title='生生性性喇..'>生生性性喇..</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://vicker.cubeforge.net/blog/2006/05/25/hermes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>30 吋 Mac 機王~</title>
		<link>http://vicker.cubeforge.net/blog/2006/05/25/30-inch-mac-king/</link>
		<comments>http://vicker.cubeforge.net/blog/2006/05/25/30-inch-mac-king/#comments</comments>
		<pubDate>Thu, 25 May 2006 23:34:27 +0000</pubDate>
		<dc:creator>Vicker</dc:creator>
				<category><![CDATA[Daily Life]]></category>
		<category><![CDATA[Andy Chun]]></category>
		<category><![CDATA[cinema display]]></category>
		<category><![CDATA[CS Lab]]></category>
		<category><![CDATA[demonstration]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[FLABER]]></category>
		<category><![CDATA[FYP]]></category>
		<category><![CDATA[HKICTA]]></category>
		<category><![CDATA[information day]]></category>
		<category><![CDATA[Lego]]></category>
		<category><![CDATA[Mac]]></category>

		<guid isPermaLink="false">http://vicker.cubeforge.net/blog/?p=145</guid>
		<description><![CDATA[今日 CS lab 打黎話想我將 FLABER 裝去 CS lab d server 度 哈~ 又會咁攪野既~ 我諗應該係為左黎緊做 Information Day Demonstration 第一次入一樓既電腦房~ 原來o個度係專放 research project 機的~ 我仲見到阿 Gary 整o個一大塊 lego 碼頭 當然啦~ 最吸引莫過於裡面一部 30 吋 mon 既 Mac 機王~~!! 一問之下先知道原來係 Andy 所有~ 咁正既野當然要第一時間搵 Andy 針針啦 XD~ 如果比我用黎做 FLABER 就爽 lor~ 日日返去做我都肯呀~!!! 聽個 Lab tech 講~ 落得去 1 樓整 project [...]
Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2006/09/29/power-orluck-luck-more%e2%80%a6/' rel='bookmark' title='實力? 運氣? 我信運多 d…'>實力? 運氣? 我信運多 d…</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2007/01/24/time-travel-episode-2-thanks-flaber/' rel='bookmark' title='時光倒流第二集 &#8211; Thanks FLABER'>時光倒流第二集 &#8211; Thanks FLABER</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/04/20/orphan/' rel='bookmark' title='孤兒…'>孤兒…</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>今日 CS lab 打黎話想我將 FLABER 裝去 CS lab d server 度<br />
哈~ 又會咁攪野既~ 我諗應該係為左黎緊做 Information Day Demonstration</p>
<p>第一次入一樓既電腦房~ 原來o個度係專放 research project 機的~<br />
我仲見到阿 Gary 整o個一大塊 lego 碼頭</p>
<p>當然啦~ 最吸引莫過於裡面一部 30 吋 mon 既 Mac 機王~~!!<br />
一問之下先知道原來係 Andy 所有~<br />
咁正既野當然要第一時間搵 Andy 針針啦 XD~<br />
如果比我用黎做 FLABER 就爽 lor~<br />
日日返去做我都肯呀~!!!</p>
<p><img src="http://vicker.cubeforge.net/img/blog/060525_mac.jpg" alt="" /></p>
<p>聽個 Lab tech 講~<br />
落得去 1 樓整 project 既 FYP 都 A / A+ 架 wor~<br />
係就當然最好啦~~~!!</p>
<p>By the way~ 呢排總係覺得自己暗地裡同 Sam 鬥緊咁~<br />
哈~ 可能係因為 FYP, Exhibition, EYouth Award 等等 好多野都同佢鬥緊掛~<br />
又係死黨 又係死敵 就係呢一 d~~</p>
<p>Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2006/09/29/power-orluck-luck-more%e2%80%a6/' rel='bookmark' title='實力? 運氣? 我信運多 d…'>實力? 運氣? 我信運多 d…</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2007/01/24/time-travel-episode-2-thanks-flaber/' rel='bookmark' title='時光倒流第二集 &#8211; Thanks FLABER'>時光倒流第二集 &#8211; Thanks FLABER</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/04/20/orphan/' rel='bookmark' title='孤兒…'>孤兒…</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Yahoo! Web Developer</title>
		<link>http://vicker.cubeforge.net/blog/2006/05/12/yahoo-web-developer/</link>
		<comments>http://vicker.cubeforge.net/blog/2006/05/12/yahoo-web-developer/#comments</comments>
		<pubDate>Fri, 12 May 2006 01:08:37 +0000</pubDate>
		<dc:creator>Vicker</dc:creator>
				<category><![CDATA[Daily Life]]></category>
		<category><![CDATA[FLABER]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[eYouth]]></category>
		<category><![CDATA[HKICTA]]></category>
		<category><![CDATA[Yahoo]]></category>

		<guid isPermaLink="false">http://vicker.cubeforge.net/blog/?p=135</guid>
		<description><![CDATA[呢排都好忙~ 又要攪 eYouth Award d 野 又要整 Exhibition poster~ 又要執 resume + portfolio 今晚終於執好晒~ send 左 application 去 Yahoo! 希望佢會比我 interview 然後跟手請埋我啦~ 其實好多 fd 都未搵工 但係有 d 又搵左好多份 究竟我呢 d 算係早定遲呢? 成日諗自己會唔會 hea 得滯… 萬一六月都無工返點算… 唔通日日留係屋企寫 FLABER? =.=&#124;&#124; 呢幾日熱到我乜野 mood 都無晒 都好少會話打機打到訓埋的… 其實返工… 或者都係貪佢有冷氣房… Related posts: 30 吋 Mac 機王~ 實力? 運氣? 我信運多 d… PROTOTYPE [...]
Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2006/05/25/30-inch-mac-king/' rel='bookmark' title='30 吋 Mac 機王~'>30 吋 Mac 機王~</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/09/29/power-orluck-luck-more%e2%80%a6/' rel='bookmark' title='實力? 運氣? 我信運多 d…'>實力? 運氣? 我信運多 d…</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/01/02/prototype-03-half-way/' rel='bookmark' title='PROTOTYPE 0.3 (HALF WAY)'>PROTOTYPE 0.3 (HALF WAY)</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>呢排都好忙~ 又要攪 eYouth Award d 野<br />
又要整 Exhibition poster~<br />
又要執 resume + portfolio<br />
今晚終於執好晒~ send 左 application 去 Yahoo!<br />
希望佢會比我 interview 然後跟手請埋我啦~</p>
<p>其實好多 fd 都未搵工<br />
但係有 d 又搵左好多份<br />
究竟我呢 d 算係早定遲呢?<br />
成日諗自己會唔會 hea 得滯…</p>
<p>萬一六月都無工返點算…<br />
唔通日日留係屋企寫 FLABER? =.=||</p>
<p>呢幾日熱到我乜野 mood 都無晒<br />
都好少會話打機打到訓埋的…<br />
其實返工… 或者都係貪佢有冷氣房…</p>
<p>Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2006/05/25/30-inch-mac-king/' rel='bookmark' title='30 吋 Mac 機王~'>30 吋 Mac 機王~</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/09/29/power-orluck-luck-more%e2%80%a6/' rel='bookmark' title='實力? 運氣? 我信運多 d…'>實力? 運氣? 我信運多 d…</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/01/02/prototype-03-half-way/' rel='bookmark' title='PROTOTYPE 0.3 (HALF WAY)'>PROTOTYPE 0.3 (HALF WAY)</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Local FLABER and plugin</title>
		<link>http://vicker.cubeforge.net/blog/2006/05/12/local-flaber-and-plugin/</link>
		<comments>http://vicker.cubeforge.net/blog/2006/05/12/local-flaber-and-plugin/#comments</comments>
		<pubDate>Fri, 12 May 2006 00:38:38 +0000</pubDate>
		<dc:creator>Vicker</dc:creator>
				<category><![CDATA[FLABER]]></category>
		<category><![CDATA[Chris Liang]]></category>
		<category><![CDATA[FYP]]></category>
		<category><![CDATA[PHP]]></category>
		<category><![CDATA[plugin]]></category>
		<category><![CDATA[release]]></category>
		<category><![CDATA[Tim Shiu]]></category>

		<guid isPermaLink="false">http://vicker.cubeforge.net/blog/?p=170</guid>
		<description><![CDATA[After the release of 1.0 RC3, originally I have planned to start the development of 1.1. However due to the great needs of the plugin docking section, RC4 will be out soon. Plugin is a very large part in FLABER. Because it allows others to develop their own things and then plug into FLABER. So [...]
Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2006/09/22/i-am-going-to-adobe-max-to-min-blog-entry-for-maxup/' rel='bookmark' title='I am going to Adobe MAX to MIN (Blog Entry for MAXUP)'>I am going to Adobe MAX to MIN (Blog Entry for MAXUP)</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/04/20/orphan/' rel='bookmark' title='孤兒…'>孤兒…</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/01/28/prototype-04/' rel='bookmark' title='PROTOTYPE 0.4'>PROTOTYPE 0.4</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>After the release of 1.0 RC3, originally I have planned to start the development of 1.1.<br />
However due to the great needs of the plugin docking section, RC4 will be out soon.</p>
<p>Plugin is a very large part in FLABER.<br />
Because it allows others to develop their own things and then plug into FLABER.<br />
So I have spend quite much time in planning how this one should be implemented.<br />
After some discussions with my 2 great advisor Tim and Chris,<br />
I have a very brief outline right now in my mind.<br />
Later you will know how the logic works </p>
<p>Chris is also helping me in another stream of FLABER, that is the local running possibility.<br />
This means that FLABER will have two version in the future.<br />
One will require a PHP server to run, while another one can run locally.<br />
In this way, users can use FLABER offline and then upload after finishing development.</p>
<p>The local one will probably make use of C# as the local programming language.<br />
Research is in the progress on how C# and Flash can communicate.</p>
<p>Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2006/09/22/i-am-going-to-adobe-max-to-min-blog-entry-for-maxup/' rel='bookmark' title='I am going to Adobe MAX to MIN (Blog Entry for MAXUP)'>I am going to Adobe MAX to MIN (Blog Entry for MAXUP)</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/04/20/orphan/' rel='bookmark' title='孤兒…'>孤兒…</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/01/28/prototype-04/' rel='bookmark' title='PROTOTYPE 0.4'>PROTOTYPE 0.4</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Depth Manager finished</title>
		<link>http://vicker.cubeforge.net/blog/2006/04/28/depth-manager-finished/</link>
		<comments>http://vicker.cubeforge.net/blog/2006/04/28/depth-manager-finished/#comments</comments>
		<pubDate>Fri, 28 Apr 2006 01:23:26 +0000</pubDate>
		<dc:creator>Vicker</dc:creator>
				<category><![CDATA[FLABER]]></category>
		<category><![CDATA[depth manager]]></category>
		<category><![CDATA[FYP]]></category>
		<category><![CDATA[Macromedia]]></category>

		<guid isPermaLink="false">http://vicker.cubeforge.net/blog/?p=162</guid>
		<description><![CDATA[I have finished the depth manager function already. Also finished a few bug fixes. It is not so easy to implement the depth manager actually. The hardest part is not the logic, but the interface. It seems that the components provided by Macromedia always have some funny bugs. For the list component, replacing a list [...]
Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2007/01/24/time-travel-episode-2-thanks-flaber/' rel='bookmark' title='時光倒流第二集 &#8211; Thanks FLABER'>時光倒流第二集 &#8211; Thanks FLABER</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/01/28/prototype-04/' rel='bookmark' title='PROTOTYPE 0.4'>PROTOTYPE 0.4</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/05/12/local-flaber-and-plugin/' rel='bookmark' title='Local FLABER and plugin'>Local FLABER and plugin</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>I have finished the depth manager function already.<br />
Also finished a few bug fixes.</p>
<p>It is not so easy to implement the depth manager actually.<br />
The hardest part is not the logic, but the interface.</p>
<p>It seems that the components provided by Macromedia always have some funny bugs.<br />
For the list component, replacing a list item will have some item rollover highlight problem.<br />
So what we can do is simply destroying the whole list and rebuild again… quite odd…</p>
<p>Depth manager also done some depth cleaning on the page elements.<br />
For example, you will notice that if you delete the depth 13 element and add new element.<br />
It will have a depth 14… continuous development will cause many “gaps” in the depth.<br />
Thats why right now the depth manager will do an automatic cleansing on the depths.</p>
<p>Tomorrow will spend time on my FYP presentation slides.<br />
So wont be able to finish up the version 1.0 final this week.<br />
Sorry to all the supporters ~_~</p>
<p>Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2007/01/24/time-travel-episode-2-thanks-flaber/' rel='bookmark' title='時光倒流第二集 &#8211; Thanks FLABER'>時光倒流第二集 &#8211; Thanks FLABER</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/01/28/prototype-04/' rel='bookmark' title='PROTOTYPE 0.4'>PROTOTYPE 0.4</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/05/12/local-flaber-and-plugin/' rel='bookmark' title='Local FLABER and plugin'>Local FLABER and plugin</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New Developers??</title>
		<link>http://vicker.cubeforge.net/blog/2006/04/22/new-developers/</link>
		<comments>http://vicker.cubeforge.net/blog/2006/04/22/new-developers/#comments</comments>
		<pubDate>Sat, 22 Apr 2006 12:00:30 +0000</pubDate>
		<dc:creator>Vicker</dc:creator>
				<category><![CDATA[FLABER]]></category>
		<category><![CDATA[Tim Shiu]]></category>

		<guid isPermaLink="false">http://vicker.cubeforge.net/blog/?p=164</guid>
		<description><![CDATA[From now on I will try to give developer’s diary of FLABER right here. So that anyone can have some idea how’s FLABER goes on~ Actually right now I am developing FLABER version 1.0 Final. And it is nearly half way I guess. Basically the main idea of 1.0 Final is to bug fixing and [...]
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<li><a href='http://vicker.cubeforge.net/blog/2006/09/22/i-am-going-to-adobe-max-to-min-blog-entry-for-maxup/' rel='bookmark' title='I am going to Adobe MAX to MIN (Blog Entry for MAXUP)'>I am going to Adobe MAX to MIN (Blog Entry for MAXUP)</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/05/12/local-flaber-and-plugin/' rel='bookmark' title='Local FLABER and plugin'>Local FLABER and plugin</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/01/02/prototype-03-half-way/' rel='bookmark' title='PROTOTYPE 0.3 (HALF WAY)'>PROTOTYPE 0.3 (HALF WAY)</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>From now on I will try to give developer’s diary of FLABER right here.<br />
So that anyone can have some idea how’s FLABER goes on~</p>
<p>Actually right now I am developing FLABER version 1.0 Final.<br />
And it is nearly half way I guess.<br />
Basically the main idea of 1.0 Final is to bug fixing and make it usable.</p>
<p>What I mean usable is that you will be able to do the most common things in FLABER.<br />
For example, changing the page elements’ depth and uploading of images.</p>
<p>Dont expect very great new features at the moment.<br />
They will be coming in version 1.1 in the future.<br />
Yesterday I received an email from Clauido who is interested in working with me in FLABER.<br />
In current stage (version 1.0), I will not change the development team structure yet.<br />
Because it is hard for anyone to follow the bunch of codes I already implemented.<br />
I will push the changing to version 1.1 when I try to rebuild FLABER from zero.</p>
<p>In version 1.1 my friend Tim Shiu will help in the development.<br />
I will try to find more people involves too, maybe Clauido~</p>
<p>Related posts:<ol>
<li><a href='http://vicker.cubeforge.net/blog/2006/09/22/i-am-going-to-adobe-max-to-min-blog-entry-for-maxup/' rel='bookmark' title='I am going to Adobe MAX to MIN (Blog Entry for MAXUP)'>I am going to Adobe MAX to MIN (Blog Entry for MAXUP)</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/05/12/local-flaber-and-plugin/' rel='bookmark' title='Local FLABER and plugin'>Local FLABER and plugin</a></li>
<li><a href='http://vicker.cubeforge.net/blog/2006/01/02/prototype-03-half-way/' rel='bookmark' title='PROTOTYPE 0.3 (HALF WAY)'>PROTOTYPE 0.3 (HALF WAY)</a></li>
</ol></p>]]></content:encoded>
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